Tuesday, November 30, 2010

The Angel and the Demon

So I made this army list as an attempt at substituting strong assault units (like Terminators or Sanguinary Guard) with the use of both Sanguinor and Mephiston simultaneously. Despite costing over 500 points for the pair of them (quite the chunk at 1850), they really have a great synergy together. With the right mix of support units these two can form the core of a very effective army. Edited army 1/1/11.

HQ: Menoloth, the Lost One (Mephiston) 250 pts

HQ: The Lamenter (Sanguinor) 275 pts

Elite: Furioso Dreadnought 171 pts
Smoke Launchers; Blood Fist with Heavy Flamer; Frag Cannon; Searchlight
1 Drop Pod

Elite: Sanguinary Priest 60 pts

Elite: Sanguinary Guard 240
5 Sanguinary Guard; Power Fist; Chapter Banner

Troops: Assault Squad 223 pts
9 Assault Squad; Meltagun; Power Fist x1
1 Rhino; Searchlight

Troops: Assault Squad 245 pts
10 Assault Squad; Meltagun*2; Storm Shield x1
1 Rhino

Troops: Assault Squad 126 pts
5 Assault Squad; Flamer
1 Razorback; Heavy Bolter

Heavy Support: Devastator Squad 130 pts
Missile Launcher x4

Heavy Support: Devastator Squad 130 pts
Missile Launcher x4

I played a game with it last night for the first time against Dark Eldar, won kill points 15-11 (though the Sanguinor got four KPs [Wyches, 3 Haemoculus'] himself, and knocked a unit of Incubi to 1 model). A squad of Reavers almost wiped out one of my Dev squads, but the lone missle launcher went on to destroy two Ravagers. Overall a real fun game that tested the army to its fullest...

Thursday, November 25, 2010

Scout Bike Squad Alegario

Veteran Alegario and his unit, Brothers Turro and Danilo, are brothers from birth, not just as Space Marines. It would be remarkable for a family to have one son recruited, much less three, and for all of them to have made it this far in the process is nothing short of a miracle. They have learned to communicate over a lifetime, and do not even need to speak on the battlefield. Their recruitment, as well as the recruitment of other Initiates at that time, was not sanctioned by the High Lords. Though the Lamenters were prohibited from creating any new Brothers while on crusade, Chapter Master Malakim Phoros knew that this would mean the extinction of the Lamenters. Thus, in 940.M41, three years after Phoros returned to the Chapter, he commissioned Lukas, the Captain of the 10th, to rebuild his Company.

Tuesday, November 23, 2010

Calix Eros

Calix Eros is one of the few Calix in the Chapter to have earned a suit of Tactical Dreadnought Armour. Eros joined the Priesthood later in his career, having already earned appointment to the 1st Company. Thus it is with those Brothers with which he goes to war. He wears the Death Mask of Calix Tervingi (died 637.M39) and wields an ancient axe earned during the Feast of Blades.

Friday, November 19, 2010

Honor Guard #1

Brother Talib, member of Honor Guard 'The Sun Serpents"

Slow Skaven Progress

With the rule changes, a pair of the super cheap Plagueclaw Catapults made their way into my lists. I think these quick conversions came out pretty good. I didn't want to expend too much on them, as I am pretty sure they are getting a model in January, but these work great for now!

Tuesday, November 16, 2010

Tir'Sahras Warp Spiders

Recently got inspired to get back to a few Eldar units I had unpainted...

Monday, November 15, 2010

Area 51 RTT 11/13

So on Saturday I went with a bunch of the Austin guys for a RTT at Area 51 Games in Grapevine, TX. We had to hit the road at about five am and I carpooled with Bigred, Bushido, and CRP. Got to the store and it was pretty nice, they had tons of tables packed in there. I really liked the terrain and the guys running the event did a good job. They were using a kind of hybridized P/S/T Nova format where the four Nova Objectives were rearranged on a P/S/T system each round. Primary was worth 4 points, secondary 3 points, and tertiary 2 points. A different kind of setup I hadn't seen before for sure. I later found out that any ties were worth 0 points to both players. I played this list. Let's go through it.

Game I v. Nick V.'s Tyranids
So Round 1 I was paired up against Nick from Chapter House Studios and his Tyranid army. Above you can see ole' Sangy' fighting one of Nick's Tervigons, which is made using a conversion kit Chapter House sells. His army had two HQ Tervigons, Deathleaper, three Zoans, two Hive Guard, a troop Tervigon (w/ min Gaunts), a small squad of Genestealers, two four-man Ravener broods, and two Trygons. Our board had lots of low line of sight blocking terrain, and no high vantage points. We had primary VPs, secondary objectives, and tertiary table quarters. I stole his initiative. Both my Baals got excited and busted a little early (haha), zooming into his ranks with no real plan unfortunately. But once Angels started hitting in it got a little better. Sanguinor charged in killing a Tervigon then later his Hive Guard while the Sanguinary Guards first charge killed about twenty spawned Gaunts and his Zoanthrope unit. My Devs managed to kill a Trygon with their missles before Death Leaper popped out next to them. Good for them they got him with a krak missle to the face right away. Our armies really brutalized each other in this close game, so we tied the primary (for zero points we find out at this point), he got objectives 2-1, and we tied quarters. So 0/0 for me.

Game II v. Brian B.'s Space Marines
So next game I played against Brian and his want-to-be-grown-up Dark Angels. Primary was KPs, secondary quarters, and tertiary objectives. My opponent had a Terminator Librarian, a Thunder Hammer unit in a Crusader, a Tactical Terminator squad, three Tactical squads w/ Razorback, and two Predators. He combat squadded all the Tacticals, went first, and advanced with all his transports. I responded by killing two of his Razorbacks with my Devastators, and destroying his Land Raider with a Meltagun out of the top of a fast Rhino. His Terminators charged the Rhino to no effect and were then killed by a charging Sanguinor and Sanguinary Guard. My Baals outflanked and took destroyed some objective holders. My Sanguinary Guard kill another combat squad, a Predator, and cleared off another objective. I got full points.

Game III v. Matt R.'s Eldar
So I finally ended up playing one of the Austin crew, and this was an especially funny match-up because we had play-tested these armies just a few days before. In the test game Matt had managed to use his Guardian screen to prevent me from getting a charge off on his Wraithguard with my Sanguinary Guard. I learned my lesson and made sure to get a few more shots in to thin the Guardian horde this time. We had Dawn of War this game. The Sanguinor was able to see off a Banshee squad, but took two wounds due to power weapons and being doomed. But then he synced up with the Sanguinary Guard for the charge on the Wraithguard and some Guardians. Managed to kill Eldrad with fourteen fearless wounds. Once he was gone I was really able to manage everything better.

Game IV v. Mike W.'s Death Korps
Game four had primary KPs, secondary table quarters, and tertiary VPs. I played against a pretty mech-ed up IG army with spearhead deployment. He had three Russes of various kinds, two Vendettas, four Vet squads (two in Chimeras, two in Vendettas), a hellhound, and a Command HQ in a Chimera. I only deployed my Devastators and used his Officer of the Fleet to make my kill points harder to get. The Devs started off by downed a Vendetta, but they got shot at by his whole army and folding in two turns. The Guard and Sanguinor deep struck into his backfield and started to wreak havoc. We ended up tieing VPs, but I won the other two.

All in all a really fun tournament, I ended up fourth overall. A lot of the Austin crew won awards. Kings took Best General, Bushido won Players Choice, with Caldera getting 2nd Overall and CBJ 2nd Best General...

Monday, November 8, 2010

Saturday, November 6, 2010

Batching it...

Decided to do all sixty some odd at once. Getting there....