Monday, January 31, 2011

Assault Terminator Squad Terranos


Terranos' unit, known as the "Chalice Holders," earned their Honor Suits during the Kralos Prime Incursion, where Terranos himself witnessed the fall of 5th Company Captain Naxos. Veteran Terranos, a mountain of a man, is perhaps the the most fearsome Lamenter in the Chapter. He was awarded the Brass Halo for his combat prowess against the heretics of Laurentis II. The unit is allowed to pick their own armament, and half the unit generally follows their Sergeants example, going to battle with a pair of lightning claws. But perhaps Terranos is best known for, at one time, being a close confidant to a now fallen Captain named Forsythe.

Calix Tulos


Calix Tulos stands as the youngest and newest member of the Priesthood, having only been promoted from Novitiate after the Devlan evacuations. In fact, he still wears the red helmet with white stripe of the Novitiates. He has always had a proclivity for melta weaponry, and wields the combi-melta Blood Roar on the field of battle. He has mounted his brazen Blood Chalice on his back pack in observance of ceremony, though his skills are a little more tangible. He accompanies Assault Squad Volare of Strike Force Iltempus.

Assault Squad Iberios

The members of Iberios' unit were all once members of the almost destroyed 8th Company. Veteran Sergeant Iberios now stands as the highest ranking member of the Company and stands as a likely candidate for Captaincy when, and if, the Company is reformed. Assigned to Strike Force Iltempus, his unit remains somewhat isolated from the rest of their Brothers (who mostly come from the 2nd). A devout Sanguinarian, Iberios has encountered The Lamenter over half a dozen times, more than anyone in the Chapter. This only helps to illustrate what trials he and his squad have been through; the destruction of the 8th on Optera, the Fall of Malvolion, the Devlan evacuations, Jakarra, where Iltempus struck out at the Kabal of the Rubied Blade. He encourages his men to use personal heraldry and weaponry freely, as a celebration of their fallen comrades of the 8th. Iberios is often gripped by the Red Thirst, but he is still aggressive, verging on foolhardy, even when right of mind. Knowing the mind of his Brother, Eurico always gives the majority of front-line assignments to Iberios and his men.

Tuesday, January 25, 2011

From the Tables... The Fall of Durjah

Played an 1850 Seize Ground (4 objectives) against Kings' Mantis Warriors...

The arid Administratum world of Durjah fell under attack by the Tyranids in 935.M41. The Splinter fleet, dubbed Chupacabra, had arrived from above the galactic plane. Summoned by an astropathic relay, the Mantis Warriors, on crusade in a nearby system, arrived in 936.M41. By that time all of the scriveners and adepts of the world had been consumed and the Tyranids had begun consuming the world itself. Rather than cede the world to the xenos, Captain Mantodea took a Strike Force to the surface. They engaged a force of large Tyranid creatures in the city of Xerul.

The Terminators and Captain Mantodea assault the xenos...

...many are laid low...

The Mawloc consumes eleven Battle Brothers...

The Tyranids secure their land...

The Tyranids spawn wave after wave of Gaunts, and only a handful
of Mantis Warriors escape the surface...

Friday, January 21, 2011

Malakim Phoros

Master of the Lamenters, Lord of Ruin, Watcher of the Deeps

937.M41 Long thought dead, Malakim Phoros is reunited with Lamenters forces after nearly thirty years navigating through the Maelstrom. It is quickly decided that he should retake the mantle of Chapter Master, though no one in the Calix Priesthood was able to determine how he hadn't yet fallen to the Black Rage.


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Finally got Malakim done. He is based off the Gabriel Seth model. I replaced Blood Reaver with a Nemesis Force Weapon from a Grey Knight Terminator for his Glaive Encarmine. I liberated a wrist-mounted Infernus from a Sanguinary Guard model for Catechist, his strangely unspecial named piece of equipment. I got inspiration from a guy on B&C for bit placement to cover his Tearer bits. Note the bloody tears, now that's a Lamenter.

Wednesday, January 19, 2011

Calix Salim

Brother Salim is the most battle-decorated Calix in the entire Lamenters Chapter. As personal attendant to the Sepulchery Guard of Chaplain Xeras, Salim has fought in the most fierce battles of his Chapter. He was awarded the Bloodied Fist during the Corinth Crusade, and was presented with one of the unique jump packs of the Sanguinary Guard by his brothers-in-arms.

Saturday, January 8, 2011

Combat Assault Squad Epheus

Along with their dedicated Rhino, 'Shield of Optera'

The second half of the 6th Squad, theoretically of the 2nd Company, is lead by Squad Leader Epheus. Recruited shortly before the outbreak of the Badab War, Epheus is one of the youngest and most decorated 2nd Sergeants in the Chapter. It is widely assumed that he will be appointed as leader of his own squad as soon as such an opportunity presents itself, though at that point he'll likely have to lay down his trusty flamer Venator Due mostly to this fact, it is not uncommon for Epheus to lead the 2nd half of the squad into battle absent Veteran Sergeant Volare. As a newer recruit, who has seen the Black Rage since his induction, Epheus is steeped in the Sanguinary Cult.

Monday, January 3, 2011

Dragon's Lair 40k Tournament 1/1/11


So the first week of every month is when DL holds their 40k tournaments, this unfortunately meant the only one I've been able to get out to in months landed right on New Year's day. Surprisingly, 24 people showed up before they had to cap it. Didn't cramp my style too much as it had a late 1230 start. I didn't manage to grab my camera, but was able to find pics of all my opponents models on the internet. Ha! Here is the list I used. It was not run by the usual people, and the Round 1 pairings left everyone paired off in order of sign up. Unfortunately that left me and kings playing one another. We have played several hundred games against one another over the past twelve years (easily over 1000 if you include Specialist Games), so it is never an easy time. Let's dive in...

Game I v. Kings Mantis Warriors
5 objectives, Dawn of War

Kings Space Marine army consisted of Khan & Cassius in a Redeemer with Assault Terminators, 5 walking Tactical Terminators, a unit of Sternguard in a Razorback, a Scout squad in a Storm, and 2 Tactical squad in Rhinos with Missle Launchers, Plasmaguns, Powerfists, and combi-meltas. I got the first turn and Kings only deployed a single combat squad with missle launcher on an objective, he outflanked everything but the full Tactical squad, which was coming in with normal reserves, and the Land Raider full of badassnes, which arrived Turn 1. I deployed Menoloth (Mephiston) and an Assault Squad in a Rhino, but was able to get my whole army into mid board position by Turn 2. Turn 1 Mephiston lost a wound to 'Perils of the Warp', he would go on to lose three such wounds (all on double 6s') throughout the course of the game. My frag cannon 'Furioso' wiped out the deployed combat squad, and was in turn killed by the Assault Terminators on turn 2. Almost all the Mantis Warrior reserves came in turn 2, all exactly where they were wanted, everything but the Scouts in the Storm was on the side with my army, while they got to camp an objective all game. So turn 2 also saw me lose both my Rhinos, which would prove to be crucial later in the game, when my lack of remaining Mech hindered my objective contesting ability. We both only had 5 scoring models left at the end of the game, all on objectives, but Kings was able to use a Rhino (which had re-mobilized itself on turn 2) to contest my objective, and win 1-0. Minor loss to me. 8 points (1 bonus for killing the most expensive unit).

Game II v. Lux' Tyranids
Kill Points, Pitched Battle

Game 2 saw me matched up against fellow BoLS writer Lux, and his green/black Tyranid horde. He had a Tyrant w/ Venom Cannon, 2 units of three Hive Guard, a unit of 3 Lictors, a unit of Hormagaunts, ten Stealers with a Broodlord, ten Termagaunts with a Troop Tervigon, a Trygon, and a Trygon Prime. I got first in this game as well, and Lux went all reserves. The Trygons Deep Struck and he outflanked the Hormagaunts with Hive Commander. Again I was able to advance my whole army almost 3/4 of the way up the board. Everyone but the Lictors and the regular Trygon showed up turn 2. His Hive Guard immediately set to work and wrecked a transport as they came in. I killed the Prime with a volley of missles from my Devastators as soon as it arrived. Lux brought all his reserves into a tight refused flank on my left, where the Tervigon, Tyrant, and Hive Guard protected the weak Termagaunts on the board edge. When the other Trygon arrived Menoloth and Sanguinor charged and killed it. The Hormagaunts managed to kill one Dev squad before their Rage set in, and forced them to charge my Furioso. The Lictors finished off the other Devastator squad. A crucial failed charge with his Genestealers on Sanguinor allowed me to get a concentrated charge into his lines where Sanguinor killed the Tyrant, Menoloth killed the Tervigon, my small assault squad killed the Termagaunts, and the Sanguinary Guard won combat and cut down both Hive Guard units. That turn won me the game. Massacre for me. 21 points (bonus point for killing HQ).

Game III v. CrusherJoe's Ultramarines
5 Objectives, Spearhead

Game 3 I managed to pull up to table 3 and I was happy to see I was playing Crusher Joe. He has been out of the game for a while, and it was great to see him this high in the standings. He was fielding Lysander with some Tactical Terminators in a 'Godhammer', 5 Thunder Hammer Terminators in a 'Crusader', two Vindicators, and two Tactical squads in Heavy Bolter Razorbacks with Meltaguns, Multi-meltas, and Power Fists. The quarters set up left three objectives in one deployment zone, Joe got first turn, and obviously picked that quarter. That ended up being beneficial to me, as it left my favorite giant solid building in my deployment zone. I combat-squadded my big Assault squad, leaving 5 Marines on my lone backfield objective (which was behind the giant building), and Deep Struck my Sanguinary Guard. My frag Dread came down and killed a combat squad and remained locked in combat with another for the entire seven turn game (kudos to Ancient Viridian for effectively taking out half of Joe's scoring units single-handedly). My Devastators were able to neutralize the Vindicators early while Sanguinor and Menoloth killed Lysander, the Tactical Terminators, and the 'Godhammer' as they approached my lines. Crusher's only real mistake of the game I feel was not being more aggressive with his Assault Terminators. Their Land Raider didn't really move all game, and was then destroyed by an Assault squads Meltaguns. Though from that spot they were able to take out Mephiston, Sanguinor, and contest an objective (all late game) so I suppose it worked out. I had to pull some clever stuff to get the full points in this game, splitting my Sanguinary Priest off of his squad on the bottom of turn 7 to contest the one objective Joe held. Won 3-0 on objectives. 20 points.

So despite my loss game 1 my two Massacres were able to make up ground (a tie on table 2 helped) and I managed to pull off second place. Pretty sweet, hadn't placed at a local in a while...