Sunday, July 31, 2011
ATX to PDX
Thursday, July 21, 2011
WAR Games Con Game VI v. Orks & Game VII v. Imperial Guard
WAR Games Con was here in Austin, Texas and, like I posted last, I decided to break out my old Craftworld Eldar. You can see the list I played here. I only got one picture of my Game 6, so I combined it with 7, needed to get it all done anyways.
Game VI
Dawn of War
Random Game Length
Primary: Annihilation
Secondary: Capture and Control
Tertiary: Highest number of surviving Troops units.
Game 6 I played against CQ and his Ork army. His list looked like this:
HQ
Warboss w/ Bike, Klaw, Attack Squig, Cybork
Big Mek w/ KFF, Burna
Troops
Deff Dread w/ Extra CCWs
30*Shoota Ard' Boyz w/ PK Nob
10*Nob Bikers w/ various stuff
Fast Attack
Skorcha
Skorcha
Heavy Support
Battlewagon w/ Deff Rolla, stuff
3*Lobbas
3*Lobbas
****************************
Game VII
Pitched Battle
Random Game Length
Primary: Seize Ground (5)
Secondary: Annihilation
Tertiary: Destroy opponents most expensive unit.
So Game 7 I played against Jon and his absolutely awesome Bloodborn Renegade IG army! Of course I also was glad to have another test against Mech IG after my Game 2. His army looked like this:
HQ
Company Command Squad x5 - Plasmagun x3
- Medic
- Astropath
- Chimera
Company Command Squad x5 - Plasmagun x3
- Chimera
Troops
Infantry Platoon
Platoon Command Squad x5 - Flamer x3
- Chimera - Heavy flamer
Infantry Squad x10 - Flamer, Autocannon
- Chimera - Heavy flamer
Infantry Squad x10 - Flamer, Autocannon
- Chimera - Heavy flamer
Special Weapons Squad x6 - Meltagun x3
Infantry Platoon
Platoon Command Squad x5 - Flamer x3
- Chimera - Heavy flamer
Infantry Squad x10 - Flamer, Autocannon
- Chimera - Heavy flamer
Infantry Squad x10 - Flamer
- Chimera - Heavy flamer
Special Weapons Squad x6 - Meltagun x3
Fast Attack
Vendetta
Vendetta
Heavy Support
Hydra battery x2
Manticore
Medusa x2
So overall very similar to the other list I played, but less melta. I got first turn and Jon went all reserves, so I did this on his board edge. I had to put a Dragon unit on each end because he could pick which side of the line to come in on.
He got pretty lucky on his reserve rolls, combined with his Astropath, so I scattered my vehicles. As you can see in the picture below,a couple tanks go down, including Eldrad's Serpent. I take out a Hydra and a Vendetta. You can also get a good feel for where the objectives are in this shot.
Eldrad Fortuned up and ran in to start wreckin' stuff. A theme of this battle became the fact that single characters and small units were left alive as Jon poured all his shots into my remaining armour. My tanks flew in lots of circles.
Eldrad went down to a melta shot eventually, but the Autarch w/ Fusion Gun started his solo routine. My initial move meant that Jon still is unable to take the middle of the board, where most of the objectives are.
My tanks start taking a lot of damage results, but they aren't going down. They continue to rotate between objectives, flat-outing and contesting. I end of winning the Primary when my Guardian Jetbikes wreck a Chimera with their Shuriken Cannons, then charge in and break the squad inside, giving me a 1-0 edge at the bottom of Turn 7. Great game Jon!
Tournament/Army Analysis: Overall I'd say I still see the virtue of a Battle Point Tournament format. I like to play in different kinds of tournaments, and I believe the existence of this variety is a good thing. As far as the Eldar go, I think I definitely proved to myself that they are still a viable tournament choice. I did not yield a Primary objective in any of my seven games, and that was with zero practice. However, they are probably not a BP tournament winning army, as they have a very difficult time winning big enough in that format.
Monday, July 18, 2011
WAR Games Con Game V v. Chaos Daemons
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So this past weekend was WAR Games Con here in Austin, Texas and, like I posted last, I decided to break out my old Craftworld Eldar. You can see the list I played here. After Day 1 I sat at 76 points, two shy of the top bracket, unfortunately.
Game V
Spearhead
Random Game Length
Primary: Seize Ground (3)
Secondary: Capture and Control
Tertiary: Have more total units in opponents deployment zone then they have in yours.
Game 5 I played against Matt and his Daemons, who had been my Game 3 opponents teammate when we played in the Doubles Tournament. All told, this meant I faced 72 Fiends in 3 days, here is his list:
HQ
Keeper of Secrets w/ stuff
Herald w/ Legion, Chariot, Bolt
The Masque
Elites
6*Fiends
6*Fiends
6*Fiends
Troops
5*Horrors w/ Bolt
5*Horrors w/ Bolt
5*Horrors w/ Bolt
5*Horrors w/ Bolt, Icon, Changeling
Heavy Support
Daemon Prince w/ Mark of Nurgle, Noxious Touch, Flight, Iron Hide, Cloud of Flies, Breath
Daemon Prince w/ Mark of Tzeentch, Bolt, Breath
Daemon Prince w/ Mark of Tzeentch, Bolt, Gaze
Matt gave me first turn, so I deployed and circled the wagons (seen below)
My Jetbikes reserved in turn 2 and finally found something they are better than in combat.
12/30. boo. I did make this fun little score/contest move though...
WAR Games Con Game IV v. Lamenters (BA)
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So this past weekend was WAR Games Con here in Austin, Texas and, like I posted last, I decided t0 break out my old Craftworld Eldar. You can see the list I played here.
Game IV
Dawn of War
Random Game Length
Primary: Capture and Control
Secondary: Annihilation
Tertiary: Kill the most expensive HQ
Game 4 I played against Donovan and his really nice air-brushed Lamenters. He works for Next Level Painting. His army looked like this:
HQ
Reclusiarch
Librarian w/ Shield, Lance
Elites
Terminator Assault Squad w/ 3*Thunder Hammers
3*Priests
Troops
5*Assault Marines w/ Flamer, Power Weapon
in Razorback w/ Lascannon & Plasmagun
5*Assault Marines w/ Flamer, Power Weapon
in Razorback w/ Lascannon & Plasmagun
5*Assault Marines w/ Flamer, Power Weapon
in Razorback w/ Lascannon & Plasmagun
5*Assault Marines w/ Flamer, Power Weapon
in Razorback w/ Lascannon & Plasmagun
10*Assault Marines w/ 2*Meltaguns, Powerfist
Fast Attack
'Baal' Predator w/ Flamestorm, Dozer Blade
'Baal' Predator w/ Flamestorm, Dozer Blade
Heavy Support
Stormraven w/ Lascannon, Multi-melta, Extra Armour
I win the first turn roll and opt to go second. I deploy nothing and opt to roll on turn 1. I make a major mistake off the bat and choose to overly aggressive. I should have held back a couple turns, especially considering how the early engagement seemed to slow the game down. So here is the top of two, where I have engaged his lines with a unit of Fire Dragons.
I manage to draw out his Terminator squad in his turn 2, they charge tanks and wreck a Serpent. I give him a Bladestorm+Doom reprisal.
Unfortunately I was not able to finish them off with the Avengers so I had to waste Fire Dragon shooting (which was intended for the Stomraven).
Post Game Analysis: It was really unfortunate we only got 4 turns, only game I didn't finish all weekend. Donovan had alot of questions about Eldar, and I didn't help any by chatting him up about Lamenters (they just need checkers!). So with 76 points on the day, that left me 2 points out of the GT. Guess I should have gotten that Tertiary Game 1! D'oh!
Friday, July 15, 2011
WAR Games Con Game III v. Chaos Daemons
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So this past weekend was WAR Games Con here in Austin, Texas and, like I posted last, I decided t0 break out my old Craftworld Eldar. You can see the list I played here.
Game III
Pitched Battle
Random Game Length
Primary: Annihilation
Secondary: Seize Ground (3)
Tertiary: Control more Terrain features
Game 3 I played against Dan (from Hogs of War) and his mixed Daemon army.I played a fun game against Dan and his friend the day before in the doubles tournament, his list looked like this:
HQ
Lord Of Change
The Masque
Herald of Tzeentch on Chariot w/ Legion, Bolt
Elites
6*Fiends w/ 1*Unholy Might
6*Fiends w/ 1*Unholy Might
6*Fiends w/ 1*Unholy Might
Troops
5*Horrors w/ Bolt
5*Horrors w/ Bolt
5*Horrors w/ Bolt
5*Horrors w/ Bolt
Heavy Support
Daemon Prince w/ MoT, Flight, Iron Hide, Bolt, Breath, Gaze
Daemon Prince w/ MoN, Flight, Iron Hide, Cloud of Flies, Noxious Touch, Breath
I win the roll off and make Dan go first, I go all reserves. Here is his initial drop after he got the wave he wanted. You can also see the three Seize Ground objectives. His Nurgle DP is out of frame to the lower right.
Eldar
Contested
Thursday, July 14, 2011
WAR Games Con Game II v. Imperial Guard
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So this past weekend was WAR Games Con here in Austin, Texas and, like I posted last, I decided t0 break out my old Craftworld Eldar. You can see the list I played here.
Game II
Spearhead
Random Game Length
Primary: Capture and Control
Secondary: Seize Ground (3)
Tertiary: Kill least expensive unit (Platoon Command Squad)
So Game 2 I played against Matt and his nasty mechanized Imperial Guard list:
HQ
Company Command Squad x5 - Plasmagun x4
- Company Commander - Plasma Pistol
- Astropath
- Chimera - Heavy flamer
Company Command Squad x5 - Plasmagun x4
- Company Commander - Plasma Pistol, Melta bombs
- Chimera - Heavy flamer
Troops
Infantry Platoon
Platoon Command Squad x5 - Flamer x4
- Chimera - Heavy flamer
Infantry Squad x10 - Flamer, Autocannon
- Chimera - Heavy flamer
Infantry Squad x10 - Flamer, Autocannon
- Chimera - Heavy flamer
Special Weapons Squad x6 - Flamer, Meltagun x2
Special Weapons Squad x6 - Flamer, Meltagun x2
Veteran Squad - Meltagun x3
- Chimera - Heavy flamer
Veteran Squad - Meltagun x3
- Chimera - Heavy flamer
Fast Attack
Vendetta
Vendetta
Banewolf
Heavy Support
Hydra battery x2
Manticore
Medusa
Matt gets first turn and deploys on my left flank as seen below. Their is a very large LOS blocking building in the middle of the table. I opt to go all reserves. Both of our Capture and Control objectives are close to our board edges in the corner.
My advance on the left, towards his objective, gets stalled, when a Wave Serpent goes down. My other Dragons get bogged down in assault after wrecking a Chimera.
Eldrad stopped this other Chimera from contesting my home objective, and contested this one after seeing off an Infantry squad. Fortune and a 3++ works pretty well.
I had enough tanks to contest the other two as well...
So I drew Capture and Control 1-1, drew Seize Ground 0-0, and didn't get the Tertiary, as that Platoon Command squad never came out of his deployment zone. 12/30 points.
Post Game Analysis: Once my main push on his objective failed I was playing for the draw. He had too many tanks for me to wreck, and he didn't have enough high S shots either it seems. It was reassuring to see that the army could handle that kind of army, as it didn't really exist the last time I was playing this force. This middling game would get me out of the top tables and into a Daemon army!
Tuesday, July 12, 2011
WAR Games Con Game I v. Black Templars
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So this past weekend was WAR Games Con here in Austin, Texas and, like I posted last, I decided t0 break out my old Craftworld Eldar. I know my way around the army and don't really lose my feel for them. So with that in mind, I played a total of 0 practice games with this army, or with Eldar at all. This is the list I took:
HQ
Eldrad 210
Autarch w/ Fusion Gun 80
Elites
7*Fire Dragons 112
in Wave Serpent w/ Scatter Laser 115
7*Fire Dragons 112
in Wave Serpent w/ Scatter Laser 115
Troops
9*Dire Avengers w/ Exarch w/ Double Catapults, Bladestorm 140
in Wave Serpent w/ Scatter Laser 115
8*Dire Avengers w/ Exarch w/ Double Catapults, Bladestorm 128
in Wave Serpent w/ Shuriken Cannon 100
5*Dire Avengers 60
5*Dire Avengers 60
3*Jetbikes w/ Cannon 76
3*Jetbikes w/ Cannon 76
Heavy Support
Falcon w/ Scatter Laser, Holofields, Stones 175
Falcon w/ Scatter Laser, Holofields, Stones 175
Fire Prism w/ Holofields 150
=1999
Game I
Dawn of War
Random Game Length
Primary: Seize Ground (5)
Secondary: Annihilation
Tertiary: Table Quarters
Game 1 I played against Doug and his Black Templar army, here is his list:
HQ
Commander w/ Artificer Armour, Crusader Seals, Lightning Claw, Storm Shield, Frags
Emperor's Champion w/ Accept Any Challenge
Elites
5*Assault Terminators w/ Furious Charge, 2*Hammers
in Land Raider Crusader w/ Extra Armour, Smoke
Troops
8*Crusaders w/ Power Fist, Meltagun, 2*Neophytes
in Rhino w/ Extra Armour, Smoke
7*Crusaders w/ Power Fist, Meltagun, 2*Neophytes
in Rhino w/ Extra Armour, Smoke
7*Crusaders w/ Power Fist, Meltagun, 2*Neophytes
in Rhino w/ Extra Armour, Smoke
5*Crusaders w/ Lascannon, Flamer
5*Crusaders w/ Lascannon, Flamer
Fast Attack
Land Speeder Typhoon
Heavy Support
Predator Destructor w/ Lascannon Sponsons
Predator Destructor w/ Lascannon Sponsons
Doug got first turn and deployed his small Crusader squads on objectives. I opted not to deploy, and to roll on turn 1. His Land Raider and Rhino squads went strong up the middle, while his fire support elements took up positions on either flank. I came on in a large phalanx, tightly around the hill of skulls. Below is a shot from the top of turn 2. You can see four of the objectives, the fifth is in the ruin you can see it in the upper left.
Black Templar
Contested
Contested
Eldar
Eldar
Post Game Analysis: My first game back with the Eldar felt good, though the Turn 5 Eldar win definitely helped. I was glad to see the old Dragon then Bladestorm combo still works well on Terminator units in Land Raiders. I think if Doug made any mistake it was being too passive with his Rhino units in the middle, as I think I would have had more trouble if he was more aggressive. I probably could have gotten quarters, but honestly didn't try that hard. I don't really like getting max points Game 1 anyway. Of course that didn't help my match up, as I ended up played a nasty Mech Guard army in Game 2! Coming soon...
Labels:
Army Lists,
Battle Report,
Eldar,
Tournaments,
WARGamesCon
Monday, July 4, 2011
WargamesCon Army
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